So I have been playing with the JoyPad SDK and have discovered that you can control the simulator with your iPhone when you use the JoyPad SDK – and have it running thru your home WI-FI system.

So now we can control our apps using iPhone screen touches and have it displayed on our Mac screen for screen capture software to record the interaction with our games and other apps.

Will provide the source code for this demo soon.

Here is a quick sample video of a sprite running on the iPad simulator but controlled by my iPhone.